commit - c147ebef0dfa701922c09df6bd93d77e93c80136
commit + a7bbcef6e0230bb26e8bc242107dee3fd46f6442
blob - f58dda6f0ded37c6323471ae9d6ad4e3cf79f0ad
blob + 9d48a8ca245ab13f07d18272bc77f521f6a6e680
--- src/ngircd/irc.c
+++ src/ngircd/irc.c
* Naehere Informationen entnehmen Sie bitter der Datei COPYING. Eine Liste
* der an ngIRCd beteiligten Autoren finden Sie in der Datei AUTHORS.
*
- * $Id: irc.c,v 1.75 2002/02/27 15:23:27 alex Exp $
+ * $Id: irc.c,v 1.76 2002/02/27 16:04:14 alex Exp $
*
* irc.c: IRC-Befehle
*
* $Log: irc.c,v $
+ * Revision 1.76 2002/02/27 16:04:14 alex
+ * - Bug bei belegtem Nickname bei User-Registrierung (NICK-Befehl) behoben.
+ *
* Revision 1.75 2002/02/27 15:23:27 alex
* - NAMES beachtet nun das "invisible" Flag ("i") von Usern.
*
if(( Client_Type( target ) != CLIENT_USER ) && ( Client_Type( target ) != CLIENT_SERVER ))
{
/* Neuer Client */
- Log( LOG_DEBUG, "Connection %d: got NICK command ...", Client_Conn( Client ));
+ Log( LOG_DEBUG, "Connection %d: got valid NICK command ...", Client_Conn( Client ));
+
+ /* Client-Nick registrieren */
+ Client_SetID( target, Req->argv[0] );
+
+ /* schon ein USER da? Dann registrieren! */
if( Client_Type( Client ) == CLIENT_GOTUSER ) return Hello_User( Client );
else Client_SetType( Client, CLIENT_GOTNICK );
}
- else Log( LOG_INFO, "User \"%s\" changed nick: \"%s\" -> \"%s\".", Client_Mask( target ), Client_ID( target ), Req->argv[0] );
+ else
+ {
+ /* Nick-Aenderung */
+ Log( LOG_INFO, "User \"%s\" changed nick: \"%s\" -> \"%s\".", Client_Mask( target ), Client_ID( target ), Req->argv[0] );
- /* Client-Nick registrieren */
- Client_SetID( target, Req->argv[0] );
+ /* neuen Client-Nick speichern */
+ Client_SetID( target, Req->argv[0] );
+ }
return CONNECTED;
}
Client_SetUser( Client, Req->argv[0], FALSE );
Client_SetInfo( Client, Req->argv[3] );
- Log( LOG_DEBUG, "Connection %d: got USER command ...", Client_Conn( Client ));
+ Log( LOG_DEBUG, "Connection %d: got valid USER command ...", Client_Conn( Client ));
if( Client_Type( Client ) == CLIENT_GOTNICK ) return Hello_User( Client );
else Client_SetType( Client, CLIENT_GOTUSER );
return CONNECTED;