commit - 770101f1dfa149c7ad505ba526603ac11aa61108
commit + 761cc9917db140d5e0aefe8776b091b4f56a3389
blob - 53a1712c6a4e197fb8dc52b6b529328c0c806ae3
blob + ca7cae1404f3314e8bd1c93addd0063de557b6dc
--- FICS/movecheck.h
+++ FICS/movecheck.h
#include "board.h"
#endif
-extern int is_move(char *);
-extern int parse_move(char *, game_state_t *, move_t *, int);
-extern int execute_move(game_state_t *, move_t *, int);
-extern int backup_move(int, int);
+extern int InitPieceLoop(board_t, int *, int *, int);
+extern int NextPieceLoop(board_t, int *, int *, int);
-/* Some useful chess utilities */
-extern int NextPieceLoop(board_t, int *, int *, int);
-extern int InitPieceLoop(board_t, int *, int *, int);
-extern int legal_move(game_state_t *, int, int, int, int);
-extern int legal_andcheck_move(game_state_t *, int, int, int, int);
-extern int in_check(game_state_t *);
+extern int backup_move(int, int);
+extern int execute_move(game_state_t *, move_t *, int);
+extern int in_check(game_state_t *);
+extern int is_move(char *);
+extern int legal_andcheck_move(game_state_t *, int, int, int, int);
+extern int legal_move(game_state_t *, int, int, int, int);
+extern int parse_move(char *, game_state_t *, move_t *, int);
#endif /* _MOVECHECK_H */