commit - 45404a1644f510b5e5e9d67daa9faf8613653621
commit + ae98008c1ce4fafad0a0699f7c0388a18bc436c0
blob - f5d4967b1eb302dcd6b58e016e2bed0fe7dd5587
blob + 49cd211c2d04384bcbc12b57297fd35622d67c76
--- src/ngircd/conn.c
+++ src/ngircd/conn.c
#include "portab.h"
-static char UNUSED id[] = "$Id: conn.c,v 1.151 2005/06/01 21:28:50 fw Exp $";
+static char UNUSED id[] = "$Id: conn.c,v 1.152 2005/06/04 11:49:20 fw Exp $";
#include "imp.h"
#include <assert.h>
LOCAL void New_Connection PARAMS(( int Sock ));
LOCAL CONN_ID Socket2Index PARAMS(( int Sock ));
LOCAL void Read_Request PARAMS(( CONN_ID Idx ));
-LOCAL bool Try_Write PARAMS(( CONN_ID Idx ));
LOCAL bool Handle_Buffer PARAMS(( CONN_ID Idx ));
LOCAL void Check_Connections PARAMS(( void ));
LOCAL void Check_Servers PARAMS(( void ));
{
/* Der Puffer ist dummerweise voll. Jetzt versuchen, den Puffer
* zu schreiben, wenn das nicht klappt, haben wir ein Problem ... */
- if( ! Try_Write( Idx )) return false;
+ if( ! Handle_Write( Idx )) return false;
/* nun neu pruefen: */
if( WRITEBUFFER_LEN - My_Connections[Idx].wdatalen - Len <= 0 )
/* Is this link already shutting down? */
if( Conn_OPTION_ISSET( &My_Connections[Idx], CONN_ISCLOSING )) {
/* Conn_Close() has been called recursively for this link;
- * probabe reason: Try_Write() failed -- see below. */
+ * probabe reason: Handle_Write() failed -- see below. */
#ifdef DEBUG
Log( LOG_DEBUG, "Recursive request to close connection: %d", Idx );
#endif
}
/* Try to write out the write buffer */
- (void)Try_Write( Idx );
+ (void)Handle_Write( Idx );
/* Shut down socket */
if( close( My_Connections[Idx].sock ) != 0 )
}
}
} /* SyncServerStruct */
-
-LOCAL bool
-Try_Write( CONN_ID Idx )
-{
- /* Versuchen, Daten aus dem Schreib-Puffer in den Socket zu
- * schreiben. true wird geliefert, wenn entweder keine Daten
- * zum Versenden vorhanden sind oder erfolgreich bearbeitet
- * werden konnten. Im Fehlerfall wird false geliefert und
- * die Verbindung geschlossen. */
- fd_set write_socket;
- struct timeval tv;
-
- assert( Idx > NONE );
- assert( My_Connections[Idx].sock > NONE );
-
- /* sind ueberhaupt Daten vorhanden? */
-#ifdef ZLIB
- if(( ! My_Connections[Idx].wdatalen > 0 ) && ( ! My_Connections[Idx].zip.wdatalen )) return true;
-#else
- if( ! My_Connections[Idx].wdatalen > 0 ) return true;
-#endif
-
- /* Timeout initialisieren: 0 Sekunden, also nicht blockieren */
- tv.tv_sec = 0; tv.tv_usec = 0;
-
- FD_ZERO( &write_socket );
- FD_SET( My_Connections[Idx].sock, &write_socket );
- if( select( My_Connections[Idx].sock + 1, NULL, &write_socket, NULL, &tv ) == -1 )
- {
- /* Fehler! */
- if( errno != EINTR )
- {
- Log( LOG_ALERT, "Try_Write(): select() failed: %s (con=%d, sock=%d)!", strerror( errno ), Idx, My_Connections[Idx].sock );
- Conn_Close( Idx, "Server error!", NULL, false );
- return false;
- }
- }
-
- if( FD_ISSET( My_Connections[Idx].sock, &write_socket )) return Handle_Write( Idx );
- else return true;
-} /* Try_Write */
-
-
LOCAL void
Handle_Read( int Sock )
{
}
#ifdef ZLIB
- /* Schreibpuffer leer, aber noch Daten im Kompressionsbuffer?
- * Dann muss dieser nun geflushed werden! */
+ if(( My_Connections[Idx].wdatalen <= 0 ) && ( ! My_Connections[Idx].zip.wdatalen ))
+ return true;
+
+ /* write buffer empty, but not compression buf? -> flush compression buf. */
if( My_Connections[Idx].wdatalen == 0 ) Zip_Flush( Idx );
+#else
+ if( My_Connections[Idx].wdatalen <= 0 )
+ return true;
#endif
- assert( My_Connections[Idx].wdatalen > 0 );
-
- /* Daten schreiben */
len = write( My_Connections[Idx].sock, My_Connections[Idx].wbuf, My_Connections[Idx].wdatalen );
- if( len < 0 )
- {
- /* Operation haette Socket "nur" blockiert ... */
- if( errno == EAGAIN ) return true;
+ if( len < 0 ) {
+ if( errno == EAGAIN || errno == EINTR)
+ return true;
- /* Oops, ein Fehler! */
- Log( LOG_ERR, "Write error on connection %d (socket %d): %s!", Idx, My_Connections[Idx].sock, strerror( errno ));
+ Log( LOG_ERR, "Write error on connection %d (socket %d): %s!", Idx,
+ My_Connections[Idx].sock, strerror( errno ));
Conn_Close( Idx, "Write error!", NULL, false );
return false;
}
- /* Puffer anpassen */
+ /* Update buffer len and move any data not yet written to beginning of buf */
My_Connections[Idx].wdatalen -= len;
memmove( My_Connections[Idx].wbuf, My_Connections[Idx].wbuf + len, My_Connections[Idx].wdatalen );