commit - d27427628d85371ba40c8229e52bbfb9cc287a8e
commit + ff6d3df93e35c89161e21464aa328b1d26f9e883
blob - ad3013df63ac303bc7977022d5cf54cd13741ebe
blob + 1303b37a1687aa64ae833794bc9cf344f7908e04
--- FICS/movecheck.c
+++ FICS/movecheck.c
}
}
-PRIVATE void possible_bishop_moves(game_state_t * gs,
- int onf, int onr,
- int *posf, int *posr, int *numpos)
+PRIVATE void
+possible_bishop_moves(game_state_t *gs,
+ int onf, int onr,
+ int *posf, int *posr,
+ int *numpos)
{
- int f, r;
+ int f, r;
- /* Up Left */
- f = onf;
- r = onr;
- while (1) {
- f--;
- r++;
- if ((f < 0) || (f > 7))
- break;
- if ((r < 0) || (r > 7))
- break;
- if ((gs->board[f][r] != NOPIECE) && (iscolor(gs->board[f][r], gs->onMove)))
- break;
- add_pos(f, r, posf, posr, numpos);
- if (gs->board[f][r] != NOPIECE)
- break;
- }
- /* Up Right */
- f = onf;
- r = onr;
- while (1) {
- f++;
- r++;
- if ((f < 0) || (f > 7))
- break;
- if ((r < 0) || (r > 7))
- break;
- if ((gs->board[f][r] != NOPIECE) && (iscolor(gs->board[f][r], gs->onMove)))
- break;
- add_pos(f, r, posf, posr, numpos);
- if (gs->board[f][r] != NOPIECE)
- break;
- }
- /* Down Left */
- f = onf;
- r = onr;
- while (1) {
- f--;
- r--;
- if ((f < 0) || (f > 7))
- break;
- if ((r < 0) || (r > 7))
- break;
- if ((gs->board[f][r] != NOPIECE) && (iscolor(gs->board[f][r], gs->onMove)))
- break;
- add_pos(f, r, posf, posr, numpos);
- if (gs->board[f][r] != NOPIECE)
- break;
- }
- /* Down Right */
- f = onf;
- r = onr;
- while (1) {
- f++;
- r--;
- if ((f < 0) || (f > 7))
- break;
- if ((r < 0) || (r > 7))
- break;
- if ((gs->board[f][r] != NOPIECE) && (iscolor(gs->board[f][r], gs->onMove)))
- break;
- add_pos(f, r, posf, posr, numpos);
- if (gs->board[f][r] != NOPIECE)
- break;
- }
+ /* Up Left */
+ f = onf;
+ r = onr;
+ while (1) {
+ f--;
+ r++;
+ if ((f < 0) || (f > 7))
+ break;
+ if ((r < 0) || (r > 7))
+ break;
+ if ((gs->board[f][r] != NOPIECE) &&
+ (iscolor(gs->board[f][r], gs->onMove)))
+ break;
+ add_pos(f, r, posf, posr, numpos);
+ if (gs->board[f][r] != NOPIECE)
+ break;
+ }
+
+ /* Up Right */
+ f = onf;
+ r = onr;
+ while (1) {
+ f++;
+ r++;
+ if ((f < 0) || (f > 7))
+ break;
+ if ((r < 0) || (r > 7))
+ break;
+ if ((gs->board[f][r] != NOPIECE) &&
+ (iscolor(gs->board[f][r], gs->onMove)))
+ break;
+ add_pos(f, r, posf, posr, numpos);
+ if (gs->board[f][r] != NOPIECE)
+ break;
+ }
+
+ /* Down Left */
+ f = onf;
+ r = onr;
+ while (1) {
+ f--;
+ r--;
+ if ((f < 0) || (f > 7))
+ break;
+ if ((r < 0) || (r > 7))
+ break;
+ if ((gs->board[f][r] != NOPIECE) &&
+ (iscolor(gs->board[f][r], gs->onMove)))
+ break;
+ add_pos(f, r, posf, posr, numpos);
+ if (gs->board[f][r] != NOPIECE)
+ break;
+ }
+
+ /* Down Right */
+ f = onf;
+ r = onr;
+ while (1) {
+ f++;
+ r--;
+ if ((f < 0) || (f > 7))
+ break;
+ if ((r < 0) || (r > 7))
+ break;
+ if ((gs->board[f][r] != NOPIECE) &&
+ (iscolor(gs->board[f][r], gs->onMove)))
+ break;
+ add_pos(f, r, posf, posr, numpos);
+ if (gs->board[f][r] != NOPIECE)
+ break;
+ }
}
PRIVATE void