commit 679bf294d1a0924d7783ab6748f1ff327200373b from: Markus Uhlin date: Sun May 19 22:26:01 2024 UTC Size-bounded string copying commit - 9a6f35d1144f9f50bcc138716e91666af257d439 commit + 679bf294d1a0924d7783ab6748f1ff327200373b blob - f8da9fd38b5d2b42c49b02cf551e89a99f8750a8 blob + 7b1d44e3b43f8ee52c529942ead229b5ffd2d351 --- FICS/gamedb.c +++ FICS/gamedb.c @@ -44,6 +44,10 @@ #include "rmalloc.h" #include "utils.h" +#if __linux__ +#include +#endif + /* * This should be enough to hold any game up to at least 250 moves. If * we overwrite this, the server will crash. @@ -206,7 +210,7 @@ game_time_str(int wt, int winc, int bt, int binc) static char tstr[50] = { '\0' }; if ((!wt) && (!winc)) { // Untimed - strcpy(tstr, ""); + (void) strlcpy(tstr, "", sizeof tstr); return tstr; } @@ -1142,13 +1146,13 @@ ReadOneV1Move(FILE *fp, move_t *m) PieceChar = PieceToChar(piecetype(piece) | WHITE); if (PieceChar == 'K' && m->fromFile == 4 && m->toFile == 6) { - strcpy(m->algString, "O-O"); - strcpy(m->moveString, "o-o"); + mstrlcpy(m->algString, "O-O", sizeof(m->algString)); + mstrlcpy(m->moveString, "o-o", sizeof(m->moveString)); } else if (PieceChar == 'K' && m->fromFile == 4 && m->toFile == 2) { - strcpy(m->algString, "O-O-O"); - strcpy(m->moveString, "o-o-o"); + mstrlcpy(m->algString, "O-O-O", sizeof(m->algString)); + mstrlcpy(m->moveString, "o-o-o", sizeof(m->moveString)); } else { i = 0; m->algString[i++] = PieceChar;