commit 77bb2e29ec878a452cb06ca0583c4e7f8d9756b1 from: Markus Uhlin date: Tue Dec 26 21:46:43 2023 UTC 'on no' -> 'if no' commit - 9927fb1434665df28845ef006e71ea9cd96634e9 commit + 77bb2e29ec878a452cb06ca0583c4e7f8d9756b1 blob - f78ff29b76e37fddf135c9bbb2b7f75ba99fdd41 blob + 816445f36203c7f12cef8aefea10eddd33b170c9 --- FICS/formula.c +++ FICS/formula.c @@ -285,7 +285,7 @@ int OpType (int op) * current operator. 'g' and 'clause' specify which formula string to * look at, and 'i' tells us where we are in the string. We look for a * right operand from position 'i' in the string. And place the - * expression in 'left'. This function returns 0 on no error. + * expression in 'left'. This function returns 0 if no error. * Otherwise an error code is returned. */ int @@ -365,7 +365,7 @@ EvalBinaryOp(int *left, int op, game *g, int clause, i * the i'th position. If we come to an operator of higher precedence * we must keep going before we can leave this function. If 'eval' is * 0, just move past the number we would evaluate. This function - * returns 0 on no error. Otherwise an error code is returned. + * returns 0 if no error. Otherwise an error code is returned. */ int ScanForNumber(game *g, int clause, int *i, int op_type, int *token, int eval)