commit - 9927fb1434665df28845ef006e71ea9cd96634e9
commit + 77bb2e29ec878a452cb06ca0583c4e7f8d9756b1
blob - f78ff29b76e37fddf135c9bbb2b7f75ba99fdd41
blob + 816445f36203c7f12cef8aefea10eddd33b170c9
--- FICS/formula.c
+++ FICS/formula.c
* current operator. 'g' and 'clause' specify which formula string to
* look at, and 'i' tells us where we are in the string. We look for a
* right operand from position 'i' in the string. And place the
- * expression in 'left'. This function returns 0 on no error.
+ * expression in 'left'. This function returns 0 if no error.
* Otherwise an error code is returned.
*/
int
* the i'th position. If we come to an operator of higher precedence
* we must keep going before we can leave this function. If 'eval' is
* 0, just move past the number we would evaluate. This function
- * returns 0 on no error. Otherwise an error code is returned.
+ * returns 0 if no error. Otherwise an error code is returned.
*/
int
ScanForNumber(game *g, int clause, int *i, int op_type, int *token, int eval)